This event constitutes not only an informative tutorial in the science of VR and immersive communications, but also a preparatory forum event for the key 'Immersive' conference theme within the annual CW International Conference (CWIC) in June 2017. March's CWIC Starter event in Immersive Technology forms a comprehensive Masterclass in immersive and mixed reality technologies and creativity. The event provides delegates with a complete insight and understanding of both the production issues and application opportunities for this amazing new technology platform. Speakers to be announced.
The hyped-up worlds of Virtual Reality (VR) and Augmented Reality (AR) are drawing together to form a huge 'Mixed Reality' (MR) market sector, led by the development of new genres of headsets, sensory devices and content portals. At the mass consumer end of the market, the ubiquitous smart phone provides cheap and easy access to surprisingly high quality MR content and 360-degree video material. However, looking beyond applications like VR games, AR training and immersive sports experiences, there are also higher level developments in this sector that may change significantly the way that we live, learn and take our leisure. In this track, we shall investigate:
We are grateful to Ravensbourne for hosting this event.
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